The Other Scene | Internet-First Entertainment Studio
A VOICE FOR INDEPENDENT CREATORS
PROJECT OVERVIEW
Client: The Other Scene (Founded by Aaron Hansen)
Role: Founder, Creative Strategist & Platform Developer
Timeline: Conceived 2020 → Launched Fall 2021 → Scaled through 2022
Project Type: Entertainment Platform Creation, Content Strategy, Market Positioning
Challenge
Launch a premium entertainment studio for the emerging creator economy — before there was a clear playbook for high-quality content at YouTube scale. Build an internet-first platform that could compete with traditional media in an untested $104B market.
Strategic Approach
Market Timing & Positioning
Anticipated creator economy growth by targeting YouTube early (2.3B users)
Positioned as “Early MTV meets HBO quality” for digital distribution
Filled the gap between traditional media and creator content
Content Strategy
Produced “Internet Bait”: emotionally charged content designed to spark discussion
Built a replicable weekly production model for cost-effective scalability
Balanced premium aesthetics with platform-native appeal
Creator Partnerships
Targeted top 3% of creators driving 90% of YouTube viewership
Developed joint venture IP models for authentic collaborations
Leveraged creator networks for algorithmic reach and cross-promotion
Distribution & Growth
Optimized titles, thumbnails, and descriptions for YouTube algorithms
Applied a 4-step growth model: Creator partnerships → Engagement → Algorithm recognition → Long-tail organic growth
Extended reach through creator-owned social channels
Key Deliverables
Brand identity and strategic positioning for the platform
Replicable content production framework
Creator collaboration model with IP-sharing
Six-channel monetization strategy (sponsorships, integrations, licensing, co-productions, products, programmatic)
Algorithm-optimized growth methodology
Market validation of premium content in the creator economy
Results (Fall 2021–Aug 2022)
Audience & Engagement
1.5M+ views | 85.6K watch hours | 2.1M impressions
86K average views per episode (17 total)
58% of audience aged 18–34
44% female viewership (outperforming 90% of YouTube channels)
Business Validation
Fully monetized across multiple revenue streams
Attracted high-level industry leadership (former VP as advisor)
Built foundation for $7.2M projected annual revenue by 2025
Secured strategic brand partnerships
Industry Recognition
Competitive edge over Vice, MrBeast, Creator Now
Market validation ahead of mainstream adoption
Replicable framework adaptable to multiple verticals
Impact
Positioned 2+ years ahead of the creator economy peak
Proved premium production values can scale digitally
Developed a repeatable methodology bridging traditional media quality with digital distribution
Validated multi-revenue stream model for internet-first entertainment
Key Learnings
Entering emerging markets early creates lasting competitive advantage
Scalable frameworks are essential for quality at digital speed
Combining data-driven optimization with creator networks produces predictable growth
Premium positioning works when strategically executed
Future Opportunity
A proven model for merging premium production with digital-first distribution. The framework offers a roadmap for entertainment brands entering emerging creator-driven markets now valued at $104B.
trailer capturing the internet // vol. 1
What happens when when you get famous? You get your picture taken.